Hex Command Gunpowder are smart rules for the horse and musket era that help to create shorter games but with excellent concepts and practicality.
A recent convention player remarked: “I was impressed with the basic simplicity of these rules and we really enjoyed our time playing..”
If you have questions see the New FAQ!
|Generally each stand is a regiment or battalion (6-8 figures in 1/72), cavalry squadron (2-3 figures in 1/72) or 2-gun section (one actual model gun and crew; gun is removable). Artillery models can also represent a 4-gun battery.|