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Game Process & Procedures

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Table Placards Usage

Small posts available on Thingiverse enable the creation of small table placards made of simple folded cardboard, that can be used for a variety of purposes. In this case, the Command Valuation System numbers for a commander, say of a legion (even down to a brigade level in HC Gunpowder or platoon commander in HC Mechanized). Inside the folded cardboard can be any other information tracking desired and if laminated would be dry/wet erase marker friendly. The picture could just as easily be replaced with a player's image taken at a convention if a portable printer is used at the time.


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Label making machines

Pivotal to identifying units and for roster methods, either solid white with black lettering or clear tape with white lettering, these label makers are pretty much indispensable and we highly recommend them. The Brother label maker can remember label and text layouts, the Dymo cannot but it does store in memory the last label created (auto off). Both are AA battery usable but the Brother also has a wall wart plug.


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Memoir '44 Editor Use with Hex Command

Because Memoir '44 does not enable placing roads/rivers from corner to corner, or variations and combinations of flat to flat with corner to corner roads/rivers, it is not recommended for use to create Hex Command maps, which is a shame. If you want to use MM44 to create maps for Hex Command mechanized, here is the download; just so you know, the roads / rivers can only exist from flat to flat of hexes, and MM44 was designed at a higher tactical level almost akin to Command Decision, e.g. one unit can consist of up to four items like four tanks, and that one hex can be a "hill" hex. In a sense, MM44 is probably best for 10mm and 1/285 microarmor. For our games in 1/72, Vassal is still more likely to be used to create maps.

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Things that don't happen in Hex Command

Yes it is true that one thing that doesn't happen in Hex Command, if not many other rules for war games, is the reported "the unit was wavering," "we could see them wavering," "they fell back but a few minutes later tried again.."

This is also seen in (albeit I hate to make the reference because how bad the movie is) the Little Round Top scene in Gettysburg. "Here they come again!!"


So what are these conditions talking about? How could a force "see" that another force was "wavering" and did the unit that was pushed back that is to say, tried to advance was fired upon and ran away, actually come back, or was it another unit entirely? How did the unit recover so quickly unless another unit came up to join with it?


So does this mean that when a unit routs on our game table, if it…


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