Playing U.S. Civil War without Slavery Timeline
Alternate history to get away from slavery issue and thus continue to play ACW. HCG rules are updated.
1.a.1 Post-1837 (Jackson Administration) After the Mexican War (which Mexico still lost of course), the southern states abolish slavery on the condition that all slaves who wish to leave do so to Mexico.
1.a.2 The slaves in Mexico sign non-participant agreements for life in exchange for land and investments.
1.a.3 Those who remain become citizens of their states and sign non-aggressive pacts in exchange for land and autonomy. Strangely enough they are not that enthusiastic about leaving for the Union because “it’s too damn cold.”
1.a.4 Mexico and Maximillian agree and thus, Mexico sees a huge economic surge and supports the Confederacy when it succeeds in 1861. Thus, the Confederacy has an ally (now we can use Imex Mexican Infantry cavalry and artillery).
1.a.5 Then, Britain supports the Confederacy, then France supports the Union. Canada remains neutral but leans to support the Union.
1.a.6 British ships keep SOME Confederate ports open. Now we can use 3-D printed ironclads for naval/port combats.
1.a.7 California and Arizona have huge arms increase and raise armies for their own defense, not necessarily in support of North and South states.
1.a.8 1859: Mexico begins to raise armies on the US border. Central American Banana Republics start to raise their own armies.
1.a.9 Texas splits into east/west factions and has its own civil war which lasts for the entire US civil war timeline.
1.a.10 More breach-loading long range artillery arrives from England, some of which are captured by the U.S. but France also starts to make them for their allies.
1.a.11 The Gatling Gun is perfected but remains more like artillery and NOT dolled out to infantry regiments.
1.a.12 Nations sign pledges not to use the Gatling Gun, gas and other mass-destruction devices.
1.a.13 However, the invention of Smoke Rounds for artillery come online.






