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Rules Hex Comd NOVA

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105mm Howitzer Backpack

A backpack has been created of twin 105mm Howitzers; mechs with suitable rear designs can have the pack mounted at repair or factory facilities. Once mounted mechs do not have jump ability. The howitzer high arc of fire is intended for surgical area bombardment rather than the more blanketed effect caused by MLRS such as LRM20's.

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Firing at Higher Targets

It is true that mechs with weapons in their torso will NOT be able to engage targets higher than 1 elevation unless at longer than medium range.

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Hex Command NOVA rules are updated

The rules are updated.

  • CnC dice no longer used

  • d6 used for combat

  • All weapons grouped into categories of Energy, Kinetic and Missile each given range and Attack Values.

  • Attack Value is compared to Defense Value of target and the result is the number of dice to roll to hit. Target takes damage if hit is scored. Missiles are exactly the same except they can cause stability / pilot die rolls and may affect hexes around the target hex.

  • Index Card roster cards are still available in the DB but superseded by Business Card Layouts.

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September 10, 2025 · joined the group.
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