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Rules Hex Comd Gunpowder

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Considering the use of Skirmishers

2025 HCG Rules will be updated for this subject.


Note: refer to the HCG Napoleonic, AWI and HCAncients rules for skirmisher considerations.


What Use are Skirmishers in Not Small Battles e.g. 2-4 brigades or more per side.

Is the use of skirmishers simply a distraction?

Do Skirmishers come from and return to a home unit?

Can they operate anywhere as far from the rest of the army as they want?

Can entire regiments be represented as skirmishers?

  • Skirmishers cannot be contacted by anything other than mounted cavalry.

Do cavalry skirmishers fire from the saddle, or dismount/mount again after firing? Is there any cost in time to mount/dismount? Do they get fatigued doing so?

Is there any dice change or modification to combat when firing skirmishers?

Is one dice rolled per stand, or is there a quantity of stands needed before a dice can be rolled in firing?

  • One concept is that a single skirmish stand cannot possibly hope to cause any hits, but more than one can. One rule of thumb is roll a dice for each two skirmish stands that must be next to each other.

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