Suppressive Fire Update
Suppressive fire is an optional rule and covers the following points:
Suppressive Fire is a declaration by a firing item that causes any selected target to fire in the turn with -1 CP. MGs can select up to two items, HMGs up to three items in their arc.
It also causes a firer item to roll Blue in order to fire Suppressively again, to simulate the spending of ammunition. Mark units on roster cards with an "S" or with a colored ring on the table to show they have fired suppressively; remove the marker when the item has a jeep, truck or other supply-capable vehicle (bren carrier etc.) moving next to their hex; you do not need to designate certain vehicles as resupply vehicles.






